Hexengarde Stevedores Guildhouse

Hexengarde Stevedores guildhouse is the intact building associated with harbour work and cargo. Unpainted fantasy terrain for hiring, deliveries or an information-gathering mission.

Made to order: 2–5 calendar days for preparation. Shipping time is added afterwards:

  • Mainland Spain: 1–2 working days.
  • Balearic Islands: 2–3 working days.
  • Austria, Belgium, Denmark, France, Germany, Greece, Ireland, Italy, the Netherlands and Portugal: 2–6 working days.
  • United Kingdom: 2–4 working days.

Shipping times start when the parcel is handed to the carrier and exclude Saturdays, Sundays and public holidays. Parcels are dispatched Monday to Friday. We manufacture and pack on Saturdays; we do not work on Sundays.

Hexengarde Stevedores guildhouse gives a fantasy port a building associated with the people who move its cargo. This is the intact reference, separate from the ruined guildhouse in the collection. It can help explain the working life of a harbour district rather than presenting the city only through homes and defences.

The guildhouse might be a place to find work, arrange a shipment or ask questions about goods that have passed through the port. A campaign can use those activities to connect an urban encounter with the next stage of an expedition. The building’s purpose supplies context, leaving its occupants and history to your story.

Position it in relation to nearby streets and other waterfront-themed terrain from your collection. An approach from a square can suggest a different part of the district from a building among stores and yards. Define the areas needed by miniatures and use your selected rules for movement, cover and lines of sight.

The model comes unpainted, ready to prime and paint. Its default scale is 28 mm, with other choices offered in the selector. Related colours can connect the intact guildhouse with the wider Hexengarde setting, while a different amount of weathering can identify it as an active working property. The finished appearance can remain recognisable when the campaign revisits the harbour in another layout.

Scale

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