Neocity Building 2

Neocity building 2 terrain with accessible interiors, a railed upper platform and a side walkway. Industrial panels, vents and corrugated doors, supplied unpainted.

Made to order: 2–5 calendar days for preparation. Shipping time is added afterwards:

  • Mainland Spain: 1–2 working days.
  • Balearic Islands: 2–3 working days.
  • Austria, Belgium, Denmark, France, Germany, Greece, Ireland, Italy, the Netherlands and Portugal: 2–6 working days.
  • United Kingdom: 2–4 working days.

Shipping times start when the parcel is handed to the carrier and exclude Saturdays, Sundays and public holidays. Parcels are dispatched Monday to Friday. We manufacture and pack on Saturdays; we do not work on Sundays.

Neocity building 2 terrain combines a modular science-fiction structure with a railed upper platform and side walkway. Access panels, corrugated doors and ventilation details give the building an industrial appearance suited to an outpost or a dense futuristic district.

Different façades present their own mechanical details, making the model useful where more than one side remains visible. The platform and lateral connection add raised areas to consider alongside the rooms inside, so the building can participate in an encounter at street level and above rather than acting only as a closed block.

Accessible interiors allow miniatures to be placed within the structure. A scenario might centre on reaching a control point, searching the building or moving between the walkway and nearby terrain. Decide which routes the encounter uses and apply movement, cover and visibility through your selected game system. Other Neocity pieces can extend the setting into a larger industrial or urban complex.

The model is supplied unpainted, ready to prime and paint. A main structural colour can connect the walls and platform supports, while vents and corrugated panels receive different metallic or utility finishes. Shading beneath the walkway will give it depth, with selected edge wear distinguishing frequently used access areas. Your final palette can make the building part of a maintained facility or a more neglected futuristic neighbourhood.

Scale

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