


Modular Three-Storey Gothic Ruin
Modular three storey Gothic ruin with pointed arches, tall windows and geometric slab detail. Separate walls and platforms create an open damaged building for vertical miniature scenes.
Made to order: 2–5 calendar days for preparation. Shipping time is added afterwards:
- Mainland Spain: 1–2 working days.
- Balearic Islands: 2–3 working days.
- Austria, Belgium, Denmark, France, Germany, Greece, Ireland, Italy, the Netherlands and Portugal: 2–6 working days.
- United Kingdom: 2–4 working days.
Shipping times start when the parcel is handed to the carrier and exclude Saturdays, Sundays and public holidays. Parcels are dispatched Monday to Friday. We manufacture and pack on Saturdays; we do not work on Sundays.
Modular three storey Gothic ruin carries the remains of an imperial-style building through three accessible levels. Damaged walls, pointed arches and tall windows frame the structure, while openings and stairs establish a visual relationship between the floors. Geometric slab detail adds a more ordered pattern beneath the broken upper edges.
Walls and platforms form separate sections that fit into the complete building. This modular arrangement can be considered alongside other ruins when creating a larger complex, a cathedral-like site or a devastated urban district. It also allows the individual parts to be handled when preparing the model’s finish and finding storage between games.
Choose which positions matter to the scenario before the encounter begins. A campaign might focus on reaching a particular level, investigating the former building or using it as a landmark within a ruined city. Elevated areas and window openings should be interpreted under your chosen rules rather than treated as an automatic tactical benefit.
The terrain arrives unpainted, ready to prime and paint. A consistent wall colour can unify the separate sections, while contrasting floor slabs helps identify the different storeys. Recessed shadows around arches and lighter broken edges can distinguish the surviving architecture from the damage. The finished palette can suit a dusty abandoned district or a darker setting shaped by more recent conflict.
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