Chaos Pillars · Place of Power

Chaos pillars terrain. Chaos Pillars · Place of Power. Default scale: 28 mm, with 10, 15, 20, 32 and 35 mm options. Supplied unpainted, ready to prime and paint.

Made to order: 2–5 calendar days for preparation. Shipping time is added afterwards:

  • Mainland Spain: 1–2 working days.
  • Balearic Islands: 2–3 working days.
  • Austria, Belgium, Denmark, France, Germany, Greece, Ireland, Italy, the Netherlands and Portugal: 2–6 working days.
  • United Kingdom: 2–4 working days.

Shipping times start when the parcel is handed to the carrier and exclude Saturdays, Sundays and public holidays. Parcels are dispatched Monday to Friday. We manufacture and pack on Saturdays; we do not work on Sundays.

Chaos pillars terrain combining rocky platforms at different heights, symbol-covered columns and a base that can be painted to represent lava. The photographs show the assembled layout and example finishes. Use this place of power as a shrine, ritual enclave or expedition destination. Miniatures in the images are for presentation and are not included. Keep the piece as a recurring campaign location, associating it with characters and events so it remains recognisable when the story returns.

When arranging your scenario, leave room around the terrain to move miniatures and reach the areas used during play. Alternating terrain with open spaces helps define routes and prepare different encounters. Rearrange the pieces between games to give your collection new uses. Agree what each element represents before starting, and apply cover and line-of-sight rules according to your chosen game system.

The default scale is 28 mm, with 10, 15, 20, 32 and 35 mm options also available. Check that your selection fits the rest of your collection. Supplied unpainted, ready to prime and paint. Adapt the colours to your gaming table and add highlights, shading and weathering to bring the model into its setting. It can also form part of a diorama with a scene built around its theme. For a campaign, keep it as a recurring location connected to the characters and events of your games.

Scale

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