







21-Piece Gothic Ruins Set
21 piece Gothic ruins set for arranging eleven buildings. Modular walls, platforms and several heights combine pointed arches, buttresses and detailed stone floors in a grimdark style.
Made to order: 2–5 calendar days for preparation. Shipping time is added afterwards:
- Mainland Spain: 1–2 working days.
- Balearic Islands: 2–3 working days.
- Austria, Belgium, Denmark, France, Germany, Greece, Ireland, Italy, the Netherlands and Portugal: 2–6 working days.
- United Kingdom: 2–4 working days.
Shipping times start when the parcel is handed to the carrier and exclude Saturdays, Sundays and public holidays. Parcels are dispatched Monday to Friday. We manufacture and pack on Saturdays; we do not work on Sundays.
21 piece Gothic ruins set provides modular sections for arranging eleven independent buildings. Pointed arches, substantial buttresses, decorative columns and detailed slab floors establish a grimdark architectural theme. The pieces include structures of several heights, raised platforms and separate wall sections, allowing the ruined district to develop across the table.
The variety of modules makes the relationship between buildings part of the layout. You can group sections into a more concentrated devastated complex or distribute them as the remains of streets and smaller properties. Broken arches and cracks preserve the sense that the architecture once belonged to an inhabited place rather than a collection of unrelated barriers.
The source describes the set for 28 mm and 32 mm miniature games, including science-fiction settings associated with the Imperium aesthetic. That visual suitability is not a claim of official affiliation. Establish the role of walls, heights and openings within your chosen rules, including which areas are accessible during the encounter.
The complete set is supplied unpainted, ready to prime and paint. A consistent masonry finish across the modules will make different arrangements remain coherent, while dust, staining and broken-edge highlights can distinguish individual ruins. Treating floor slabs separately from the upright architecture helps the eleven-building layout stay readable even when several levels and nearby walls overlap in the view across the table.
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